In today’s computing environment, where data is increasing at an exponential rate, the use of multi-core processors is becoming more and more common. These processors allow us to execute multiple threads of our program simultaneously, thus improving performance by reducing waiting time. However, the use of multiple threads introduces a new problem that was not present in single-threaded applications: concurrent access of shared resources. The problem arises when two or more threads try to access the same shared resource simultaneously, and one of the threads modifies it while another thread is reading it or also trying to modify it. This can lead to unpredictable behavior and difficult-to-reproduce errors.
To solve this problem, synchronization mechanisms are used to ensure that only one thread at a time accesses a shared resource. One of the most commonly used synchronization mechanisms is the critical section. A critical section is a section of code that must be executed atomically – meaning that once a thread enters the critical section, no other thread can enter it until the first thread exits. This ensures that only one thread at a time is modifying the shared resource, and all other threads, if they need to access it, must wait until the first thread exits the critical section.
The C++ programming language provides an implementation of critical sections through the ccriticalsection class. This class provides a simple and effective mechanism for protecting shared resources in multi-threaded environments. A ccriticalsection can be used to protect any section of code that accesses a shared resource, such as a variable or an object.
To use the ccriticalsection class, we first create an instance of it. This is typically done at the beginning of our program or as part of our initialization routine. Once we have created an instance of ccriticalsection, we can use it to protect any section of our program that accesses a shared resource. To do this, we surround the section of code with the ccriticalsection::Lock and ccriticalsection::Unlock methods. The ccriticalsection::Lock method is called before the critical section, and the ccriticalsection::Unlock method is called after the critical section.
For example, consider the following piece of code:
```
int shared_resource = 0;
ccriticalsection cs;
// Thread 1
{
cs.Lock();
shared_resource = 42;
cs.Unlock();
}
// Thread 2
{
cs.Lock();
int copy_of_shared_resource = shared_resource;
cs.Unlock();
}
```
In this code, we have a shared resource, which is the `shared_resource` variable. We also have two threads that are accessing this variable. The first thread sets the value of `shared_resource` to 42, and the second thread reads its value. To protect the shared resource, we create an instance of the ccriticalsection class called `cs`, and we call its `Lock` and `Unlock` methods around the critical sections of the code that access the shared resource.
With this implementation, only one thread at a time can access the shared resource. When Thread 1 enters the critical section, it acquires the lock and modifies the value of `shared_resource` to 42. While Thread 1 is modifying the value of `shared_resource`, Thread 2 cannot enter the critical section, as the lock has already been acquired by Thread 1. Therefore, Thread 2 must wait until Thread 1 releases the lock by calling the `Unlock` method. Once Thread 1 releases the lock, Thread 2 acquires it and reads the value of `shared_resource`.
The ccriticalsection class is also recursive, which means that a thread can acquire the lock multiple times. This is useful in situations where a thread needs to call a function that also uses the same critical section. If the ccriticalsection class was not recursive, the thread would deadlock, as it would try to acquire a lock that it already holds. With the recursive capability, the thread can acquire the lock multiple times and release it the same number of times, ensuring that the lock is released only when the last instance of the lock is released.
In conclusion, the concurrent access of shared resources is a common problem in multi-threaded environments, and the ccriticalsection class provides an effective mechanism to solve it. By using this class, we can protect our shared resources and avoid unpredictable behavior and difficult-to-reproduce errors. With the recursive capability, we can also use the same critical section in different parts of our program without worrying about deadlocks. The ccriticalsection class is an essential tool in any multi-threaded programming environment and should be used whenever multiple threads access shared resources.